UI Kit : Compass System (C++)
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Fully customizable Compass System
A C++ based compass system is a highly customizable compass UI designed to enhance player navigation in Unreal Engine projects.
Key Features:
- Toggleable
- The system allows you to toggle the compass on and off as needed.
- Vertical position indicators
- Easily identify whether a location or object is above or below the player.
- Reactive to mysteries
- Reacts to hidden or mysterious areas, alerting players when they are near secrets or puzzles.
- Friend and Enemy Indicators
- Landmarks indicator
- Quest indicator
- Implemented in C++ for better performance.
Simple :
You can see the location of the actors and the directions.
Complex :
In addition to the simple version, you can also see whether the actors are above or below you and how far away they are from you.
How-To :
Just one component (BP_Compass) you need to add to your character and that’s all.
- You can modify all assets via DA_Widget_Simple and DA_Widget_Complex. (These files are derived from the UDataAsset class.)
- DA_Widget_Simple
- DA_Widget_Complex
- You can modify the compass attributes in BP_Compass.